Thursday, 15 March 2018

Arcworlde Trolls and JoeK Apollo

I've got various friends who run their own miniature companies, either sculpting their own stuff or commissioning others to do it for them. Over the last few years I've ended up accumulating tons of metal and resin models from their ranges and (mostly) completely failed to paint any of them! At the moment I'm doing what I can to make right on this, by working their models in amongst the many GW projects I'm doing.

Arcworlde Trolls

These are some really old Arcworlde models, made by Alex for his Warploque Miniatures range. They're getting close and I should have them finished in the next couple of days. Stuff like this suits my painting style to some extent - there are big, organic surfaces that I can airbrush, applying the initial highlights and glazes of colour for nuance. Once that's done I continue along the same lines with brush work, adding details and more colour nuance and highlights. These are still at a playing around sort of stage - nothing is fully refined, so some parts might look a bit rough. I'm 'blocking' in the feel of the model and will tidy it up at the finish with some more glazes to smooth everything out, then some carefully applied spot and edge highlights and detail work.

Arcanite crystals are a big part of the Arcworlde lore, providing magical power where they appear, so I have added them to the base of this troll and replicated some of their colour in his eyes, as if he's being possessed by the power.

This one's still at a slightly rougher stage. I do like the feel of the tones here, they just need to be transitioned through a bit smoother. I think I'll add some pigments to the base because it's a bit close to the skin colour right now.

JoeK Apollo

Apollo is a model from Joe's Odyssey range. I have to admit, he's not my favourite out of all the options, some of the characters, especially some of his recent Kickstarted efforts are bloody magnificent! But, a colour scheme popped into my head for Apollo and I really wanted to try it out. So far I think it's working well. The metallic blue is just a basecoat right now - Vallejo Model Colour Gunmetal Blue - which is a new paint in my collection and one I'm going to be experimenting with quite a lot this year I suspect. It has great coverage, lovely shine and I think there's tons of potential for cool effects.

I'll probably wait until I've finished painting the rest of the model before I continue the metallics. I will be doing some drybrushing on the metal and I want to mask the other parts before doing this, otherwise paint could get everywhere!

Tuesday, 13 March 2018

Mother's Day gift and basing

I've got some sort of muscle pull on my right side and it's made painting tricky. They're worse when I sit, even worse when I hunch, and I hunch a lot when I paint. But, I've still managed to do some project progression.

Mother's Day gift - Meridian Miniatures Hippogryph 

This was fun! One of those models that seems to paint itself. I began with airbrush work, applying zenithal highlights, starting with a warm dark brown, then a sand brown, finished off with a final application of sand mixed with white.

This created depth and a nice bit of tonal transition. Applying dark-lining, edge highlights and final details accentuated this initial airbrushing. Sometimes the simple approach gets the best sort of results!

The sculpt is very crisp and clean, so it was easy to pick out the details around the model. I've not done anything in the 'chibi' style before but I had a blast with this. I'll certainly be doing more models from Meridian's Tooth and Sword range.

Shadespire Bases

I've built bases for various models that I'll show as I finish up the minis that go on them. I also painted the bases from the Shadespire boxed game and I've gotta say, I really like them. I've practiced a simple marble effect on the Stormcast ones and by making the leaves sculpted onto them orange it's created a cool Autumnal mood. I'll replicate the green marble effect I've done here on the column and steps of Morathi's bases.

Friday, 9 March 2018

AoS 28 - Nurgle Lord build is almost done

Hey y'all. I've managed to seriously impede my hobby times. Seems I've pulled some muscles down my right side, possibly through cycling (the lesson to learn here is clearly to avoid exercise). It's generally uncomfortable all the time but especially when sitting and even more so when sitting and leaning forward a bit. That's basically my standard body position when painting. So that royally sucks!

I have managed to do some further conversion work on my increasingly odd Nurgle dude on a warped giant fly. I still need to think of a name for him. The build's all done but he needs a few more passes of sculpted detail.

I need to finish the tentacle arm, add some chainmail around the upper arms, cover the shoulder pads (there's still Stormcast stuff visible right now), add extra fur at the top of the cloak, and sort out the stirrups.

I think I'll add a padded or furred detail to the seat of his throne too, it looks very plain at the moment and because I've given him such a raised, more dynamic position, a lot of it is visible.

Writing that list has made me realise there's still quite a bit to do!

Saturday, 3 March 2018

AoS Morathi build

I couldn't resist getting GW's latest big beastie (plus the mini-me Morathi that's included). This is the first Daughters of Khaine model I've ever bought... actually it's the first Witch Aelves/Dark Elf I've ever bought (it's possible I may have inherited some in the dim and distant past, but nothing intentional) so it's quite an event!

I've built her two forms (twice, because two Morathi kits are almost as speedy to paint as one in my brain) but it has to be said, they are far from the easiest of GW kits to put together. It's a cool model (with the exception of some seriously silly, over-the-top and not suited to battle high-heeled boots) but after a joyful and easy experience building the Nurgle new releases lately Morathi was a chore.

The snake tail is complex, nine parts make up the part that is wrapped around the column, and though it's a fascinating puzzle of 3D breakdown it's a real faff!

The main thing that almost caused me to totally mess the kit up in the build stage, though, is that if you build Morathi's Shadow Queen form separate to the column she WILL NOT FIT BACK ONTO IT! Not ever. At least I didn't think so as I tried to do this in various ways having built the model separate from the column to make painting easier.

Luckily I noticed before the glue had fully dried. But, be aware of this! The instructions clearly show when to fix her to the column, of course, but as someone who paints in lots of sub-assemblies I was all set to keep the column and the snake-tail split until painting was done.

So, I'll paint the big version of Morathi as an almost fully built model. Which is most unusual for me.

The smaller version of her, in stark contrast, is going to be painted almost un-built! Loads of parts logically break-down into individually coloured sections. The skin, the bladed wings, the cloak parts, even each of her impossibly high and very silly heeled boots, can be approached individually. So, that's what I'll do, then put it all together at the end.

I'm going to try and work with a muted, fairly desaturated, blue-toned paint scheme here. It should bring about some good mood and atmosphere and give her a different vibe to the 'Eavy Metal version.